Tips for Animators


Just a little word of advice for Maya animators. It’s a good idea to pick-walk up to the nearest joint when animating. Remember that the controls you have setup are only to make it easier to select the part to animate. So when you select the curve, you need to pick-walk up a few times (more then once just to make sure you get it) and then you can begin animation. The curve is only there for ease of selection of what really needs to be animated.

I know that this is hard to remember, here’s a few rhymes that may make it easier:

Pick-walk, pick-walk,
One, two, three..
Pose that limb,
Now set a key…

Select that curve,
Pick-walk up,
Now you’re ready,
To tear it up.

Control selected,
Joint neglected…
pick-walk up,
Selection corrected.

The TD’s will love you if you keep these in mind, I’ll post more as they come to me.

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Reader Comments

Did you make up those rhymes? OMG you have mad rap skillz. Animate someone rapping them! :)